function select_camera(cameraLabel) {
cam = Scene.findNodeByLabel(cameraLabel);
if (cam) {
var vwmgr = MainWindow.getViewportMgr();
if (vwmgr) {
var vwport = vwmgr.getActiveViewport();
if (vwport) {
var tdvwport = vwport.get3DViewport();
if (tdvwport) {
tdvwport.setCamera(cam);
}
}
}
}
}
select_camera('camHeadFront');